Now you can play Dungeons & Dragons — the real kind — with virtual reality
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By Jamie Lendino
There’s a new way to play Dungeons & Dragons without
having to gather five of your friends in the kitchen or basement around a
big wooden table. And no, I don’t mean by firing up a CRPG like
Wizardry, Ultima, or The Witcher 3. I don’t mean by joining an MMORPG
either. I mean the real thing: AltSpaceVR has teamed up with Wizards of the Coast, which acquired the rights to D&D back in 1997, to develop an AD&D-focused online virtual reality space that lets you play the paper-and-dice game with other humans, move around miniatures on graph paper, and more.
Here’s how it works: AltSpaceVR aims to make playing
Dungeons & Dragons in virtual reality exactly the same as playing it
in person, including talking with your friends, gesturing at them, and
deciding what to do as an adventuring party. To get started, you need a
dungeon master (DM), some players, and the online app.
First, you start a campaign, name it, pick a start time, and
get a link that you can send to your friends to bring them into the
private tavern where you play the game. Next, you set up what’s called
the battlegrid, a virtual table for the miniatures, terrain tiles
(including cities, dungeons, and wilderness), and graph paper. You can
drag pieces onto it from the end of the table, including tiles for
movement and also for UI items like flipping pieces. Players, meanwhile,
can create a character sheet or choose an official one, and then can
roll dice to attack monsters or make saving throws as the game
progresses.
Each player gets two tomes that they can use to bring up and
reference character sheets or rules of the game. They’re basically Web
browsers, so you can google anything you need during play. The dice
float up in virtual space; you grab one and press the blue arrow key to
roll it (and you can roll several at once as necessary); all of the
players can see the dice and the roll results, but the tomes are
private. In addition to those, each person also has three private Web
browsers that you can use to, say, google a frost giant and beam the
image to the wall in the tavern. The DM can also collect items, get them
ready, and keep them private in order to surprise the players later on.
Clicking the bucket icon lets you clear the board. You can
also lock the board so that you don’t accidentally knock pieces onto the
floor, which is something I could have used when I was 14, a klutz, and
hyped up on Mountain Dew. The game works online in a Web browser on a
PC or Mac, but it’s really designed for a virtual reality head-mounted
display like the Oculus Rift DK2 or the HTC Vive. No word on whether you
can throw potato chips at another player when he’s being too much of a
rules lawyer. Watch the video below to see how it works in detail, or
hit up the AltSpaceVR subreddit to learn more.
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