Battle Royale games are the most popular right now between Epic’s
Fortnite, Bluehole’s PlayerUnknown’s Battlegrounds, Daybreak’s H1Z1 and
many others due to launch soon, including Call of Duty: Black Ops 4’s
Battle Royale inspired mode called Blackout.
In an interview with GameDaily, Take-Two CEO Strauss Zelnick expressed
his belief that the next big thing won’t be a Fortnite clone and it’s,
therefore, pointless to chase the Battle Royale trend as many are
currently doing.
You can’t possibly believe that battle royale is the only mechanic that
has captured people’s attention that interacts with entertainment. So if
you’re busy cloning it, you’re going to get to market in three years.
Good luck to you. You don’t think there will be another hit in between
now and then? Because I do. Do I think that it’s a hit that will be a
clone of Fortnite? I do not.
We’ve used battle royale mechanics before. I wouldn’t rule it out, but
any mechanic you use would want to be in service of the core
entertainment experience and would be consumer-focused. It wouldn’t be
driven by revenue focus in our view. And if one is overly derivative of
another’s success, you pretty much guarantee you’re not going to have
your own success, because no one is looking for a clone of Fortnite. I
wish we had Fortnite — we don’t — so wishing we had Fortnite is not
going to help me.
That doesn’t mean you wouldn’t use a mechanic that’s in other games…
We’re certainly not averse to using something created by someone else in
service of a good experience in our own games. So there are moments
when you might choose to be derivative for some small portion of a game,
but I think there’s a lot of emphasis on questions that have been posed
more pointedly by some which is, ‘Hey, look at Fortnite, shouldn’t
everything you do be some example of Fortnite?’ The answer is absolutely
not. If we turned an upcoming release into a sad, diluted version of
Fortnite, I can assure you it would fail, in addition to being
embarrassing.
Do you agree with Strauss Zelnick? Should developers focus on coming up
with new game concepts rather than attempting to one-up Fortnite and the
other major Battle Royale games?
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