Fan quietly releases native PC port of Super Mario 64
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Super Mario 64 has never looked better
By Shawn Knight
Editor's take: A fan-made PC port of
Super Mario 64 quietly surfaced over the weekend and is gaining
mainstream attention today. Unsurprisingly, the game is jaw-droppingly
gorgeous. A 4K clip of it over on YouTube pretty much depicts how you
remember the game (but not how it actually was on the N64). It's too bad
that Nintendo is going to take it down in 3... 2... 1...
According to Video Games Chronicle,
the DirectX 12 port isn’t simply an emulation of the original Nintendo
64 hardware the game ran on but rather, a native port of the title
designed specifically for the PC. As such, users are able to crank the
resolution (so long as their hardware permits) and even run it with
ultra-widescreen support.
The publication speculates that the port is the result of a 2019
project that saw fans reverse engineer the game’s source code. This same
project was also responsible for identifying a smoke glitch that went undetected since the game’s 1996 debut.
In related news, several publications are also reporting on the leak
of more than two terabytes of data on 4chan over the weekend. VGC said
the haul included the source code for the Nintendo 64, the GameCube and
the Wii as well as documents and diagrams related to every system
component. It’s unclear if there is any link between the fan-made port
and the 4chan leak, or if the timing just happens to be a coincidence.
On a more positive note, Nintendo is said to be working on its own remaster of Super Mario 64 for the franchise's 35th anniversary.
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