PlayStation 5 and Xbox Series X support comes to Unreal Engine 4.25
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Barebones support for now, but more features coming in months leading up to launch
By Cal Jeffrey
In a nutshell: As the launch of
next-generation consoles approaches, developers are alreeady at work
creating new games or porting old ones to the new hardware. Many games
run on Epic's Unreal Engine, so the publisher has added support for PS5
and the Series X. Intial features for the upcoming machines are in beta
and Epic will be adding more in the months before their release.
Epic Games has updated Unreal Engine with support for PlayStation 5 and Xbox Series X. The company indicated
that version 4.25 of the game engine only has "initial support" for the
next-gen consoles to get the ball rolling for developers. Epic promises
that "optimizations, fixes, and certification requirements" will be
rolling out in future updates. In the meantime, it is considered to be
in beta testing.
Support for PS5 and XBSX are not the only changes coming with Unreal
4.25. It Niagra VFX system leaves beta with the update. The visual
effects system was tested and "proven" in Fortnite. Now Epic says it is
"production-ready." It has improved performance and stability. It also
has a "polished" UI and other enhancements.
"New features include the ability to create complex, large-scale
particle effects such as flocking and chains, and to have particles
react to music or other audio sources—all in real time."
The Chaos physics and destruction system has some features that have
gone into beta as well. Chaos now "supports destruction, static mesh
dynamics with collisions, cloth, hair, rigid-body skeletal controls for
items such as ponytails, and scene queries."
Several other changes have come to Unreal Engine including enhanced
HoloLens 2 support, LiDAR point cloud support, improved shading models,
and more. Check out the patch notes for full details.
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