Destiny Hot Fix Deployed, Crota's End Exploits Eliminated

Gamers need to face the boss using new tactics
  Crota's End in Destiny has less glitches

The development team at Bungie announces that a first hotfix for 2015 is now deployed for Destiny and that the Crota's End raid has been receiving special attention from the studio, with the aim of making sure that gamers can no longer use glitches in order to take down the powerful boss and his minions.
The official announcement explains that, "The Dark Below infused Destiny with new content, along with some new issues that we have sought to correct. With this update, we’re paying special attention to the Crota’s End Raid - along with weapons, arenas, and rewards for other activities. Iron Banner is also being prepared to return."

Bungie has been focusing on elements of the Crota's End raid like the bridge encounter and the actual confrontation with the boss, removing those elements which allowed players to progress without actually fighting battles.

The team has clearly listened to feedback from the community and it should be now harder to get through the raid, although some in the official forums are already posting new ways to use glitches to avoid combat.

Bungie is also working on a new special Hard mode for Crota's End, which will presumably be introduced in the next few weeks and will probably come with enhanced rewards for those willing to try.

Destiny is getting ready for its second expansion

The deployment of the hotfix is important for the current state of Destiny but at the moment most of the resources of the development team are linked to the new expansion, which is called House of Wolves.

A leak says that it will be deployed as early as March on all platforms and that it should deliver as much content as was offered in The Dark Below, with one major raid which will once again test the skills of the community.

An even bigger content drop is planned for later in 2015, apparently designed to tweak some of the fundamental mechanics and two introduce entire new locations that will require exploration from players.

Bungie has already said that it plans to continue to run regular events for Destiny in order to keep gamers engaged and to give them plenty of ways to improve their Guardians.
Hide Destiny Hotfix Changes
Activity Rewards

Fixed an issue with Ascendant Materials no longer being a possible reward for Daily gold-tier public events

In addition to other potential rewards, Weekly Nightfall Strikes can now award 9 or more Strange Coins



PVP

Maps

Added to the rotation for Control, Clash, and Iron Banner* playlists:

The Anomaly

Asylum

The Burning Shrine

Iron Banner*

Starts 1AM PST, Tuesday, January 13th

Playlist weapon drops

Level 32 Sniper Rifle

Level 32 Auto Rifle

Gain event standing to earn Legendary gear

Level 32 Hand Cannon

Level 32 Rocket Launcher

Level 32 Gauntlets

Level 31 Chest



Weapons

On the Sniper Rifle, Black Hammer, the Hive Breaker upgrade has been disabled until it is fixed to play nicely with the White Nail upgrade



Raids

Vault of Glass

Exotic weapon drops (though still very infrequent) are now Level 32

Crota’s End

Rewards

Treasure chests now contain Radiant Materials

The existing Pit treasure chest reward has moved to killing Ir Yut, the Deathsinger

Pit Encounter

Pillars of Light no longer launch players into the air when they explode

Bridge Encounter

Players will now be required to cross the bridge in order to complete the bridge encounter

Players will now be required to wait for the bridge to be completed prior to crossing with the sword

Deathsinger Encounter

Fixed a rare case where the Shriekers would not spawn, preventing players from reaching the Deathsinger

The Deathsinger now has a chance to drop Exotic weapons and armor, class pieces, and Radiant materials

Crota Encounter

Two Swordbearers will no longer spawn at the same time at the outset of the encounter

Crota will now recover from his kneeling state after a player quits

Fixed a bug that allowed players to remove the “Presence of Crota” using a Radiance Warlock’s Fireborn ability

Fixed a bug that made the Oversoul appear destroyed to some players in a Fireteam when it was actually still active

Comments